

The goal of the Unofficial Fallout 4 Patch (aka UFO4P) is to eventually fix every bug with Fallout 4 not officially resolved by the developers to the limits of the Creation Kit and community-developed tools, in one easy-to-install package. Modding has been an important part of our games for over 10 years, and we hope to do even more in the coming year for all our players, regardless of platform. A comprehensive bugfixing mod for Fallout 4. According to Bethesda, the new power of the PlayStation 4 Pro has allowed the company to make Skyrim render in native 4k, and, “it looks better than ever.”īethesda said “We are excited to finally get modding to our PlayStation fans who have supported us for so long. Mod support will start on October 28th when the PS4 version of Skyrim remastered will launch. By creating a, you’ll be able to browse and try mods right from within the game.” You will not be able to upload external assets with your PlayStation 4 mods, but you will be able to use any assets that come with the game, as mods do.

Bethesda says that “Mods on PlayStation 4 will allow you to modify and create your own content by using our ‘creation kit. Today, the developer says that Fallout 4 and Skyrim will be getting support for mods on the PS4.īethesda recently said that “Sony has informed us they will not approve user mods the way they should work.” Seems the developer has been able to work out issues with Sony in the last few weeks. Bethesda announced last month that the PS4 versions of Fallout 4 and the remastered version of Skyrim won’t be adding mod support.
